Agustín Pérez Fernández

Video game developer, XR designer and multimedia artist

He studied film and theater directing and has been developing video games since 2001. In addition to his commercial projects, he is the author of several experimental video games such as El Beso, Symphorophilia, and Mantra. The latter is an interactive experimentation on mantras and transcendental meditation and was selected to be presented at the Experimental Gameplay Workshop at the Game Developers Conference in San Francisco (USA) as one of the most important experimental games of 2011.

He has also participated several times in the Game On exhibition with his artistic video game Vestigios and with his game Consecuencias at the Centro Cultural de España in Buenos Aires. In 2015, during Game On at the Centro Cultural San Martín, he presented a personal virtual reality work, Brain Dump, a virtual dreamlike journey through his unconscious. In 2018, a retrospective of his work was held at the Universidad de Palermo.

In recent years, he has specialized in the design of Virtual Reality (VR) games. He served as the lead experience designer on experimental VR game projects for specialized venues. As part of his work, he conducted research and multiple tests of this new medium to make it more accessible to different types of audiences. He has written several articles on the subject and has a few in the process of writing.

He was an entrepreneur on Chimango Games next to his partners, Adrian Gonzalez and Claudio Griglio. Their first game Pewma had a great repercussion on Argentina. They made several games for TV shows like Gumball, Adventure Time and Esperanza Mía.

Currently, he is working on his projects, aiming to create a game that explores the artistic potential of Virtual Reality.